31 research outputs found

    GOAL-DTU: Development of Distributed Intelligence for the Multi-Agent Programming Contest

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    We provide a brief description of the GOAL-DTU system for the agent contest, including the overall strategy and how the system is designed to apply this strategy. Our agents are implemented using the GOAL programming language. We evaluate the performance of our agents for the contest, and finally also discuss how to improve the system based on analysis of its strengths and weaknesses.Comment: 28 pages, 45 figure

    Agent Programming with Declarative Goals

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    A long and lasting problem in agent research has been to close the gap between agent logics and agent programming frameworks. The main reason for this problem of establishing a link between agent logics and agent programming frameworks is identified and explained by the fact that agent programming frameworks have not incorporated the concept of a `declarative goal'. Instead, such frameworks have focused mainly on plans or `goals-to-do' instead of the end goals to be realised which are also called `goals-to-be'. In this paper, a new programming language called GOAL is introduced which incorporates such declarative goals. The notion of a `commitment strategy' - one of the main theoretical insights due to agent logics, which explains the relation between beliefs and goals - is used to construct a computational semantics for GOAL. Finally, a proof theory for proving properties of GOAL agents is introduced. Thus, we offer a complete theory of agent programming in the sense that our theory provides both for a programming framework and a programming logic for such agents. An example program is proven correct by using this programming logic

    Programming Deliberation Strategies in Meta-APL

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    A key advantage of BDI-based agent programming is that agents can deliberate about which course of action to adopt to achieve a goal or respond to an event. However, while state-of-the-art BDI-based agent programming languages provide flexible support for expressing plans, they are typically limited to a single, hard-coded, deliberation strategy (perhaps with some parameterisation) for all task environments. In this paper, we present an alternative approach. We show how both agent programs and the agent’s deliberation strategy can be encoded in the agent programming language meta-APL. Key steps in the execution cycle of meta-APL are reflected in the state of the agent and can be queried and updated by meta-APL rules, allowing BDI deliberation strategies to be programmed with ease. To illustrate the flexibility of meta-APL, we show how three typical BDI deliberation strategies can be programmed using meta-APL rules. We then show how meta-APL can used to program a novel adaptive deliberation strategy that avoids interference between intentions

    CAMP-BDI: A Pre-emptive Approach for Plan Execution Robustness in Multiagent Systems

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    Abstract. Belief-Desire-Intention agents in realistic environments may face un-predictable exogenous changes threatening intended plans and debilitative failure effects that threaten reactive recovery. In this paper we present the CAMP-BDI (Capability Aware, Maintaining Plans) approach, where BDI agents utilize intro-spective reasoning to modify intended plans in avoidance of anticipated failure. We also describe an extension of this approach to the distributed case, using a de-centralized process driven by structured messaging. Our results show significant improvements in goal achievement over a reactive failure recovery mechanism in a stochastic environment with debilitative failure effects, and suggest CAMP-BDI offers a valuable complementary approach towards agent robustness.

    Semantic Mutation Testing for Multi-Agent Systems

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    This paper introduces semantic mutation testing (SMT) into multiagent systems. SMT is a test assessment technique that makes changes to the interpretation of a program and then examines whether a given test set has the ability to detect each change to the original interpretation. These changes represent possible misunderstandings of how the program is interpreted. SMT is also a technique for assessing the robustness of a program to semantic changes. This paper applies SMT to three rule-based agent programming languages, namely Jason, GOAL and 2APL, provides several contexts in which SMT for these languages is useful, and proposes three sets of semantic mutation operators (i.e., rules to make semantic changes) for these languages respectively, and a set of semantic mutation operator classes for rule-based agent languages. This paper then shows, through preliminary evaluation of our semantic mutation operators for Jason, that SMT has some potential to assess tests and program robustness

    The Multi-Agent Programming Contest: A r\'esum\'e

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    The Multi-Agent Programming Contest, MAPC, is an annual event organized since 2005 out of Clausthal University of Technology. Its aim is to investigate the potential of using decentralized, autonomously acting intelligent agents, by providing a complex scenario to be solved in a competitive environment. For this we need suitable benchmarks where agent-based systems can shine. We present previous editions of the contest and also its current scenario and results from its use in the 2019 MAPC with a special focus on its suitability. We conclude with lessons learned over the years.Comment: Submitted to the proceedings of the Multi-Agent Programming Contest 2019, to appear in Springer Lect. Notes Computer Challenges Series https://www.springer.com/series/1652

    Integrating BDI agents with Agent-based simulation platforms

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    Agent-Based Models (ABMs) is increasingly being used for exploring and supporting decision making about social science scenarios involving modelling of human agents. However existing agent-based simulation platforms (e.g., SWARM, Repast) provide limited support for the simulation of more complex cognitive agents required by such scenarios. We present a framework that allows Belief-Desire Intention (BDI) cognitive agents to be embedded in an ABM system. Architecturally, this means that the "brains" of an agent can be modelled in the BDI system in the usual way, while the "body" exists in the ABM system. The architecture is exible in that the ABM can still have non-BDI agents in the simulation, and the BDI-side can have agents that do not have a physical counterpart (such as an organisation). The framework addresses a key integration challenge of coupling event-based BDI systems, with time-stepped ABM systems. Our framework is modular and supports integration off-the-shelf BDI systems with off-the-shelf ABM systems. The framework is Open Source, and all integrations and applications are available for use by the modelling community
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